DICE
As far as the gaming world goes, working for Dice is a HUGE accomplishment.
Congrats guys.
UPDATE: Iggy is a *lead* level designer on this game. This is pretty wow. In the film world, this would be equiv to being an effects supervisor. Actually, no, it'd be higher up than that. It'd be somewhat more like a DoP. Lead designers may set the design briefs for a game, but lead level designers implement them. While Iggy still has to work with an art director, level designer has a far greater impact on the quality of a game. Wow.
UPDATE x2: Turns out Iggy got the job with Dice was because lead level designer on Desert Combat! Holy shite! He was the designer of the best levels in that game (Sea Rigs, Night, Docks). Heh. This is like discovering that a guy you worked with for over a year just ended up lensing a massive breakout blockbuster which you, yourself, personally dug and thought the lensing work was great.
In the words of Kup (from Transformers: The Movie): "I always knew you had potential lad"



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